Saturday, November 5, 2011

Apple says give us binaries or lose the name

The 'boss' called us into their office. They want some results! We gave 'em the bird... (well... not really, but we are going to!!!) We will "Flip the Bird" no later than November 21st 2011. Some point after that Apple will eventually approve our binaries and 'Flip' will be for sale on the app market for all to enjoy.

This is not tragic. The timing is really bad in our personal lives (we found ways to work around those and manage to keep life together as well.) Nor are we mad about it. We are scrambling though.

We wanted to ship very *very* soon anyway, but this simply forces our hand. We are planning to cut a few features for the initial release to only have them appear in near future updates in, around, and beyond the 2011 holidays (like achievements and such. Nice things to have but are useless decoration with out solid core game play) We are certain it will work out. This is making us act. I can accomplish work without a deadline, but I work harder with one.

Less blogging! More coding!

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